Sonic Chick
EARTH 1

Sonic Chick

  • ATK:
  • 300

  • DEF:
  • 300

  • View:
  • 3097




Cannot be destroyed by battle with a monster that has 1900 or more ATK.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Jul 10, 2026
45± 6/ 100
Power Score
Intrinsic 48
Deck 44

Sonic Chick — Power Evaluation

Final Score: 45 ± 6 · Confidence: Medium

  • Intrinsic: 48 · Deck: 44 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Sonic Chick's only live contribution is being a cheap, flexible Level-1 body that Synchron/Junk builds revive with Junk Synchron and turn into Synchro material, appearing in a 1-of slot in 46 recorded decks. Its sole printed effect is battle-destruction protection against monsters with 1900+ ATK, which provides no disruption and no card advantage, so the effect contributes almost nothing to the score. Its 300 ATK and 300 DEF earn it zero points here; the modest grade reflects real but shallow material utility and a narrow deck fit rather than any offensive presence.

Axis scores

Axis Score Evidence
Accessibility 35 It is a Level-1 Winged Beast, so Reinforcement of the Army cannot search it, and decks run it at 1.04 copies on average, making it live mainly when drawn or revived from the GY (observed).
Combo & Conversion 30 On its own it does nothing, and with a Tuner it only contributes one small body to a Level-4 Synchro, with no combo data to confirm any larger conversion (inferred).
Resource Economy 33 It offers no search, draw, or GY refuel, functioning as an essentially card-neutral body (verified).
Effect & Interaction 8 Its only effect is protection from battle destruction by 1900+ ATK monsters, giving the opponent zero disruption and no removal (verified).
Material Utility 50 It is a clean Level-1 EARTH Winged Beast non-Tuner that Junk Synchron (co-deck 93.5%) can revive, converting into Synchro material even when the effect is irrelevant (observed).
Resilience & Flexibility 38 It survives battle against 1900+ ATK monsters but dies to any non-battle removal and has no multi-zone or multi-turn function (verified).
Deck-Building Efficiency 45 It costs only one slot at roughly 1.04 copies per deck with no lock or additional garnet, but it is close to a dead draw outside Synchron lines (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 48, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level-1 EARTH Winged Beast body is flexible Synchro/Link/Xyz material
  • Revivable by Junk Synchron (co-deck 93.5%) for ladder plays
  • Cannot be destroyed by battle with 1900+ ATK monsters
  • Very cheap to include at ~1.04 copies per deck with no lock

Weaknesses

  • 300 ATK / 300 DEF makes it irrelevant as an attacker
  • The battle-protection clause stops nothing an opponent actually cares about
  • Attackers with under 1900 ATK still destroy it in battle
  • Not searchable by Reinforcement of the Army and only run as a 1-of

Counters / choke points

  • Any non-battle removal (card destruction/destroy effects) ignores its protection
  • Attacking monsters with less than 1900 ATK bypass the battle-protection clause
  • Effect negation such as Skill Drain is irrelevant, but board wipes clear it freely
  • Hand traps and negates on the Synchro ladder remove the payoff the body enables

Best use

Level-1 material body for Synchron/Junk ladders. Decks: Synchron, Junk, Crimson Dragon. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: cannot be destroyed by battle with a monster that has 1900 or more ATK; Level-1 EARTH Winged Beast Effect Monster with 300 ATK / 300 DEF and no archetype; Legal in TCG, OCG, MasterDuel and DuelLinks
  • Observed: Appears in 46 decks, 46 in main deck, 0 in side, at ~1.04 copies per deck; Synchron is the top archetype at 23.9% and Junk Synchron co-occurs in 93.5% of decks; Quillbolt Hedgehog (84.8%) and Speed Warrior (80.4%) are frequent partners; No combo appearances recorded (0 combos, no starter role/material role signal)
  • Inferred: Its practical role is a revivable Level-1 material body in Synchron/Junk ladders; The battle-protection clause is defensive only and adds no interaction
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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